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One member of each team stood at the podiums to answer questions, while the other moved along a path lined with 10 television monitors.
Each team had its own path, and the moving contestants started at the first monitor. The team in control was given cree category and a list of six answers, and the answering contestant chose to play two, three, or four questions. If they answered all the questions correctly, their teammate gained the right to move one step ahead per question.
If they attempted the question on that same turn and missed, they forfeited the un-banked prizes. The US version lasted one season. The answer to each not-terribly-difficult question was hidden in a group of six on the big board. The later series where Barrymore and the whole show went crazy. There would be supposedly between 5 and 8 hot spots but in later series it was almost always 6 two for each of the three couples. And now she's lost it. Arrows represented safe moves, while a correct answer or miss on a question turned it into an arrow or Hot Spot, respectively. Strike it lucky game free images number is 6. Is my mic working in the back?
An incorrect answer gave the next team in line a chance to steal control by answering the same question and any that followed it. When a team gained control, the moving contestant advanced one step at a time and pressed the button below each monitor to reveal cash, a prize, or a Hot Spot between five and eight altogether.
If a team was on the sixth or seventh step of their path, they could not ask for any number of questions fdee would take them past the ninth one. If a team completed all their moves without finding a Hot Spot, all prizes found on that turn were automatically banked. Three teams of couples attempted to beat each other and the Hot Spots by answering questions correctly. Bonus round[ edit ] The bonus round used all 30 monitors lining the three paths. If a couple won nothing, Michael would go up himself and strike some of the screens to get strike it lucky game free images a prize.
If cash or a prize was revealed, the team could either bank it and end their turn, or risk it and take another step if they had earned any more. Dtrike a Hot Spot forfeited all un-banked prizes and ended the turn. If a team completed all their moves without finding a Hot Spot, all prizes found on that turn were automatically banked.
Once a team's turn ended for any reason, the next team in line played. If a team was on the sixth or seventh step of their path, they could not ask for any number of questions that striie take them past the ninth one. A team on the eighth step here only play two questions. Once a team reached the ninth step, they had iit choice to either end the turn and bank the prizes, or to attempt one final kt question for which conferring was allowed.
If they attempted the question on that same turn and missed, they forfeited the un-banked prizes. If a team finished with nothing in the bank, they received a consolation prize.
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In early episodes, this was a bottle of champagne. Later, Barrymore would imagss reveal the next two prizes along the team's path and award these, or allow the team to keep the last set of prizes they had lost to a Hot Spot.
Bonus round[ edit ] The bonus round used all 30 monitors lining the three paths. At the outset, the team bid on how few Hot Spots they believed they would hit during the round two, three, or four ; the lower their bid, the more money was at gamw.
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They advanced one step at a time, choosing the top, middle, or bottom monitor stri,e each step. Arrows represented safe moves, while a correct answer or miss on sttike question turned it into an arrow or Hot Spot, respectively. Strike it lucky game free images the team completed all 10 steps without exceeding their bid of Hot Spots, they won the cash prize for that bid.
Merchandise[ edit ] Ina home version of Strike it Lucky!